Tuesday, 8 October 2013

Asset Lists

Asset LISTS

Smaller goals, smaller asset lists. One of our original goals during the first few weeks of prototyping was to come up with a short asset list of "things we need for a very small area" that can be duplicated in the place of maybe more elaborate meshes later


This is our asset list for the prototype when it's finalised. Its much longer and contains far more variation of assets to make the world more believably dynamic.